With "Infamous 2," we've maintained our focus on a strong single-player campaign, but we've also added user generated content to extend the longevity of the game and provide an endless stream of new missions for players. However, we knew it was limited in scope, since the game would eventually end. With "Infamous," we felt that we'd developed a strong single-player gameplay experience and a rich interactive sandbox environment. At the beginning of "Infamous 2," Cole is challenged and defeated by the Beast, and he and Zeke flee to New Marais to find a way to increase Cole's power and fulfill his destiny before time runs out.ĭoes the game include any sort of multiplayer, or is it all about Cole's single player journey? Was multiplayer ever in consideration? This all took place to prepare him to face a future enemy, the Beast, who will attempt to destroy humanity. The first game told the story of how Cole was changed from a normal, everyday bike messenger into an electricity wielding juggernaut. What's the backstory for "Infamous 2?" Has the Beast finally caught up with Cole or is something else going on? In addition to all of Cole's electrical abilities, he can also gain ice-based powers or oil and fire powers, depending on the choices players make. We've built a very destructible sandbox environment in New Marais, so the city will react to every grenade or rocket that Cole launches. It's an electrically powered tornado that sweeps through the streets, throwing cars, ripping up mailboxes, leaning through verandas and obliterating any enemies who are unfortunate enough to be standing in its path. Powers are my favorite part of any superhero game, and Cole can unlock over fifty new abilities throughout "Infamous 2." The Ionic Vortex is an example of one of Cole's new powers, which are the most cinematic and destructive powers in the game. What can you tell us about some of Cole's new powers? We saw something regarding a huge swirling vortex. There are also two very different endings to the story, which will reflect the karmic destiny Cole has earned through the choices he's made. Depending on who you choose to ally with, the missions you play and the powers you earn will be very different. Kuo is a former NSA agent who will encourage Cole to be safe and careful with his powers Nix will try to get Cole to act quickly and explosively, without regard to the consequences. The biggest change is the addition of Cole's two new super-powered allies, Lucy Kuo and Nix. How does "Infamous 2" expand on this idea?ĭarren Bridges: Karma was a pillar of "Infamous," and we've worked hard on "Infamous 2" to enhance and improve it. The electrically charged Cole McGrath once again returns, along with his buddy Zeke, and this time they're standing their ground in a new city, taking down gunmen while preparing for a showdown with the massive, unstoppable Beast.ĬBR News sat down recently with game designer Darren Bridges to get the inside story on "Infamous 2." Bridges spoke about the kind of work that went into the task of building a sequel to a hit game including story enhancements, new super powers and the expanded community features, which allow players to build their own levels and side missions.ĬBR News: "Infamous" was a pretty huge game when it came to deciding your fate between good and evil. "Infamous 2" hit stores earlier this month for PlayStation 3, a solid follow-up to the original 2009 adventure developed by Sucker Punch Productions and published by Sony Computer Entertainment of America.